Online Catalogue | Other Roleplaying Games | Mongoose Publishing
Ref: 1875
Within this book you will find dozens of carefully crafted ideas, hung up for your barbaric pleasures. Fine wenches dance forbidden dances, a river of yellow gold flows from callused hands, pirates leap from deck to deck, staining their spears red with blood. Night will soon fall on the Hyborian Age, but not before its' greatest hero sails the seas on a path of blood and ruin. That road runs from the flame of the furthest south to the bright cold land of Vanaheim in the north. A savage echo of it beats a crimson stain into the shores of the Vilayet Sea, fuelled by mad hate, unleashed from the cruel shackles forged by Turan masters. Along them flows the wealth of nations, bodily ripped from the soft hands of civilized men.... [more info]
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The First in the Slayers Guide d20 sourcebook series from UK game company Mongoose Publishing. [more info]
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Slayers Guide d20 sourcebook series from UK game company Mongoose Publishing. [more info]
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Welcome to The Invulnerable King, the first part in an epic campaign for the Sláine RPG. This campaign will take your players from Albion all over Tir Nan Og and beyond, as they quest to depose their tyrannical king, re-assemble an ancient stone circle, and save all the northern tribes from the combined might of the Fomorians and the Drune Lords. This adventure is intended for 1st and 2nd level characters from the Fir Domain tribe. It would suit a party composed mostly of warriors, with perhaps one druid or witch and one thief, though it could work with an all-warrior party so long as their skills are sufficiently varied. At least one member of the group must be able to read Ogham script - in the case of an all-warrior group, the Games Master should allow one Player Character to select the capability as a feat, identical to the thief character class's Read Ogham class feature. [more info]
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Judge Dredd Sleeping Kin [more info]
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Judge Dredd Russian Roulette [more info]
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Judge Dredd Target Mega City One [more info]
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In the land of the tribes of the Earth Mother once existed a ring of stones called the Teeth of the Moon Sow. Many tales were told of it as a place of power and potency, but in the time before Sláine, none knew of its real magic. Long ago, the circle was dedicated to the Goddess in her aspect as the white moon Ceridwen, whose name means 'Crooked White One.' In gentle aspect, she was the muse, creator and protector of bards. In anger, she was a monstrous white sow, a flesh-devourer and bringer of madness. Ceridwen could inspire bards or she could destroy them, and the Teeth of the Moon Sow reflected her power. The Teeth of the Moon Sow had not always been stones: Long ago, in the dawn of Tir-Nan-Og, the followers of Ceridwen held a great festival where bards from all across the world, and beyond the world too (for El bards were among them) could compete before men and gods. Of them all, ten were found, nine most gifted, and one the very best. Ceridwen, greatly pleased with these, turned them into stone, forever to be the guardians of her circle of inspiration. Nine made the circle, but the finest bard of all was her altar stone. From her own power and theirs, she made a very great magic. [more info]
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Quintessential Cleric (Mongoose d20) [more info]
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Quintessential Fighter (Mongoose d20) [more info]
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Quintessential Half Orc (Mongoose d20) [more info]
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Quintessential Psychic Warrior (Mongoose d20) [more info]
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Quintessential Halfling (Mongoose d20) [more info]
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The Coming of Shadows [more info]