Online Catalogue | Other Board Games
Ref: 1198
Great board game [more info]
Ref: 1200
Each player oversees the building of his city-state. Temple, theater and oracle, a harbor with ships, vineyard with vintner, and many more must find space on the islands. Players must move fast to get the best land for themselves while blocking their opponents from good building spots. As building is expensive, players seek to save money by using the natural resources of the islands. Players also seek to organize their building in an order that gives them the best city-state. Players: 2 - 4, Duration: 60 - 90 (minutes), Age: 10+ [more info]
Ref: LOO009
Chrononauts - The Card Game of Time TravelWhat would YOU do with a Time Machine? Would you stop the sinking of the Titanic? Prevent the assassination of JFK? Kill Hitler before WWII? These are just a few of the possibilities in Chrononauts, the award-winning card game of time travel. To win, you must change history at key points called Linchpins, so that history transforms into the Alternate Reality your character calls home. You can also win by collecting a specific set of Artifacts, such as a live dinosaur, the Mona Lisa, and an unpublished Shakespearean play. But be careful - if you create too many paradoxes, you could destroy the entire universe! [more info]
Ref: AAR001
Wallace and Gromit cracking new sheep rustling board game. It is shear fun for all the family. Rustling is rife in the countryside surrounding West Wallaby Street, forcing worried sheep to take refuge all over town. Work your way around the streets seeking out the fugitive sheep. Rustle them from their hideouts or from other players and herd them in long lines safely back home. But beware, sheep rustling is a gambol. The more sheep you rustle, the more other rustling rascals will have their greedy eyes on your flock. [more info]
Ref: DVG9100
In the wild west, the Outlaws hunt the Sheriff, the Sheriff hunts the Outlaws, and the Renegade plots in secret, ready to join one side or the other. Before long, bullets start to fly! [more info]
Ref: DVG9101
BANG! Dodge City is a double expansion that will make your BANG! games even more fun and challenging! - new characters, new cards, and roles to accommodate up to 8 players! [more info]
Ref: MFG4116
Culture, Conflict, Civilization! This revised edition contains a new 2-sided game board, 4 new civilization buildings, and a new advanced scenario! This is a fabulous board game that will test your skill and strategy. It has a small amount of luck but is BIG on skill. Its a tile laying game where players compete to build and fight over settlements in the Cradle of Civilization. Lovely board, with nice solid wooden parts and thick card counters. [more info]
Ref: MFG4401
Be the boss in this fast-paced card game of survival on the mean streets. "Family Business" pits mobsters against each other - all working to make sure theirs is the last family standing! Your gang members get placed on the Hit List. Can your "Family Influence" save them? Will they "Take it on the Lam", seek "Police Protection", or perhaps up the ante with a "Double Contract"? Family Business is fast, furious, and fun! Your goal is survival! Legendgames Highly Recommended [more info]
Ref: RGG258
In the wild rapids of the Niagara River, fearless canoers battle the water and each other to collect gems along the riverbank. Of course, the most valuable gems are found furthest down-river, close to the waterfall. Yes, there is a waterfall..... this is a great game with a great looking board. Easy to play, hard to master, worth every penny. [more info]
Ref: RGG370
This is a card game in a big box...You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. [more info]
Ref: RGG195
The players are plantation owners in Puerto Rico in the days when ships had sails. Growing up to five different kind of crops: Corn, Indigo, Coffee, Sugar and Tobacco, they must try to run their business more efficiently than their close competitors; growing crops and storing them efficiently, developing San Juan with useful buildings, deploying their colonists to best effect, selling crops at the right time, and most importantly, shipping their goods back to Europe for maximum benefit. [more info]
Ref: RGG349
This great card game is about planting, trading, and selling beans - 11 kinds of beans in fact. Players try to collect large sets of beans to sell for gold. There is limited growing space and always new beans to plant. To avoid planting unwanted beans, players trade them to other players who want them for their bean fields. In this version all the bean pictures are different from the original and were supplied by fans of the game from around the world. [more info]
Ref: 1846
Buy your way to fame & fortune with Modern Art, the high stakes gallery auction game. Each player runs a gallery, choosing which pieces of art to sell from the collection, and which pieces to buy from other galleries. Bid on the right one and at the end of the round you could be rolling in the dough. Mistake a Pissaro for a Picasso and you could be out of luck and money. Perfect for the Arm Chair Art Critic as well as anyone who enjoys a fast-action, highly entertaining board game. [more info]
Ref: RGG240
Each player represents a power company, which works to supply electricity to cities. During the game, each player buys power plants at auction, buys resources to produce electricity in those power plants, and builds a network of cities to supply with electricity from his power plants. In the end, the player who supplies the most cities with power wins the game. VERY GOOD GAME! [more info]
Ref: LOO0012
Now you can add your own zany ideas to the crazy game of Fluxx! Each pack of Fluxx Blanxx contains one of each of the five card types: Keeper, Creeper, New Rule, Action and Goal. Cards are "halfway-blank" with standard-issue text and the stripe of color. [more info]
Ref: LOO001EC
The Nature Game with Ever Changing Rules! Gameplay is fast and fun, just like original Fluxx, but with all new, natural Keepers like dirt, leaves, bears and frogs! [more info]
Ref: LOO001FA
This 55 card version of Fluxx is slimmed down to the fundamental New Rules and Actions, and features all new Keepers and Goals such as the House, Playground, Tree Dog, Cat, Mouse, Cheese, and Rain. [more info]
Ref: LOO0029
This pack contains seven cards to add to a regular Fluxx deck. The cards in this set include Jewish themes of The Torah and Shabbat and give the player a bonus for showing or knowing their Jewish heritage. [more info]
Ref: LOO036
Yes, that crazy card game where the rules keep changing has joined forces with Monty Python to create the Looneyest card game ever! Help King Arthur and his Knights find the Holy Grail. Bring a Shrubbery to the Knights Who Say Ni! Lob the Holy Hand Grenade at the Killer Rabbit with Nasty Big Teeth! Just do it quick, before the Goal changes again. [more info]
Ref: MAT52277
UNO - card game [more info]
Ref: MATL8668
Ref: MATM0338
Players randomly pick 7 of a set of 12 dice (which have the standard Scrabble values, as well as a blank), roll them, then place a word on the special 9x9 board within a 60-second time limit. There is at most one word to be built on; when a new word is formed, the previous word's dice are removed. The first player to score 200 points or more wins. Players 2, Ages 8+ [more info]
Ref: MATM1004
Ref: CHG05508
[more info]
Ref: CHG05515
Instant addictive fun, its a game of skill and judgement...of knowing when to hold and when to fold! Nail-bitingly tense, its a race to score different combinations as you try to hit the elusive jackpot! Awesome all-in-one fun in a box! Contents: Set of 5 'Roller' Dice, money wad and score pad, score pencil, rules and flock-lined dice shaker box. For 2+ Players Age 10+ [more info]
Ref: CHG05522
Ref: 2893
A tile laying board game for 1-2 players, ages 10+. A short duration game (10-30 mins) that has light strategy and luck, which would serve as a good introduction to 'modern' boardgames for adults and kids alike. This is a 'light' version of the classic Entdecker, by the same author. [more info]
Ref: 3572
By Reina Knizia The latest strategy game from Reiner Knizia is set in ancient Egypt. This game is for players who loved his previous strategy games and have been waiting for another great strategy game from the good doctor. Players try to outdo each other in building pyramids and growing crops, but must watch out for floods and droughts along the nile. We've played this a few times, and it continues to surprise us with the degree of strategy you can use in it. The more you play, the more you see new options and different strategies opening up. Well worth a go, and the game looks good on the table too! [more info]
Ref: 394
A bidding game with an ancient Egyptian setting. Good game with replay value, and its a great way to get older children into these types of boardgames. Not high on strategy, with some luck, and an amount of bravado.... But a really good game with fun and satisfaction. Nice playing pieces and board too. Recommended! [more info]
Ref: 397
Each player is the director of an expedition intent on exploring Tikal in search of the secret paths that lead to the temples and precious treasures that have remained hidden for over 1000 years. A player receives points during four scoring rounds for each recovered treasure and for each temple that he controls. But, both temples and treasures can change hands. The expedition that earns the most points exploring Tikal wins the game. [more info]
Ref: 400
Reiner Knizia (the KING of games) designed this game with a feudal japanese feel. This game is in our personal top 10. [more info]
Ref: 4556
Pirates Of The Caribbean Starter1 Once again thrown into the world of the supernatural, Captain Jack Sparrow finds out that he owes a blood debt to the legendary Davey Jones, Captain of the ghostly Flying Dutchman. With time running out, Jack must find a way out of his debt or else be doomed to eternal damnation and servitude in the afterlife. And as if this weren't enough, the Captain's problems manage to wreck the wedding plans of a certain Will Turner and Elizabeth Swann, who are forced to join Jack on yet another misadventure. Content: 55 Common cards (21:1) 55 Uncommon cards (8:1) 55 Rare Cards (1:1) 10/60 Chamber Cards (1:1) 10 Doubloon Cards (Gold etched Deco + metallic ink) (1:6) 1 Rulebook 2 Game Mats Each starter set will include two 31-card cello-packs with 1 Chamber card, 1 Rare card, 21 common cards, 8 uncommon cards, 1 Rulebook, and 2 Game Mats. Configuration: 6 DVD Deck boxes per Display Box 6 Display Boxes per Case [more info]
Ref: 4557
Pirates Of The Caribbean Booster 1 Once again thrown into the world of the supernatural, Captain Jack Sparrow finds out that he owes a blood debt to the legendary Davey Jones, Captain of the ghostly Flying Dutchman. With time running out, Jack must find a way out of his debt or else be doomed to eternal damnation and servitude in the afterlife. And as if this weren't enough, the Captain's problems manage to wreck the wedding plans of a certain Will Turner and Elizabeth Swann, who are forced to join Jack on yet another misadventure. Content: 55 Common cards (5:1) 55 Uncommon cards (3:1) 55 Rare Cards (1:1) 10/60 Chamber Cards (1:1) 10 Doubloon Cards (Gold etched Deco + metallic ink) (1:6) Configuration: 10 cards in each booster pack. 1 chamber card in each pack 24 packs per display box 12 display boxes packed in a case. [more info]
Ref: 4564
By Reina Knizia [more info]
Ref: 4571
A series of devastating tornadoes, unleashed by enemy mages in the recent war has left all the kings castles in ruin... Use your playing pieces to build towers, play cards to boost your efforts or block your opponent. Works OK with 4, well with 3 but BRILLIANT with 2 players. [more info]
Ref: 4629
FFG is proud to present Maginor, the new game by Reiner Knizia. A clever board game of skill, cunning card-play, and a bit of luck. Maginor includes rules in the English, German, French, and Scandinavian languages [more info]
Ref: 4630
The undersea city of Atlanteon is under attack! Take command of an army of aquatic warriors, powerful wizards, and fantastic water beasts as you battle to control the capital of the deep. Send your forces to capture the Emperor's palace, Neptune's palace, and the Sea Hag's tower- but beware! If your king is captured, you'll lose the game. [more info]
Ref: 4631
The old king is dying without an heir, and the country is in turmoil. Four lords have come to the capital city, each claiming to be the king's rightful successor. Now the lords are vying for control of the city, for they know that who ever wins the city will win the throne. You and your opponents are playing the feudal lords, trying to secure your claims by surrounding the most important locations in the capital (such as the palace, the royal library, and the wizard's tower) with shops, barracks, and other city districts under your control. Watch where you place your districts, however, because your opponents may build their neighborhoods over yours, or worse - send the dragon to burn your territory down. [more info]
Ref: 4862
Great Strategy game with a medieval spanish setting. Involves bidding for cards and rather a lot of strategic skill! The players are the Grandes in old Spain. Each wants to increase his influence at the court and in the regions. Each turn, the players choose from 5 actions, different on each turn., choose wisely and out-wit your opponents, bluff and cunning required!. This game is in our personal top 10 [more info]
Ref: 4865
The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point to some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium Inc. almost two decades ago. This new, updated version features stunning new artwork and graphical design as well as revised and expanded rules from the games original creator, Richard Launius! No fan of the Cthulhu Mythos will want to miss this opportunity to acquire this classic Call of Cthulhu boardgame. Arkham Horror is a cooperative boardgame for 1 to 8 players and can be played in 2 to 3 hours. [more info]
Ref: 4888
Australia the fifth and smallest continent at the beginning of the 1920s. The economic crisis is yet to come Australia is booming. Industrial modernisation and development are pursued with vigour to help the economy 'Down Under' progress. At the same time, the government is arranging for countless National Parks to be set up and are initiating numerous projects to support the natural environment. Every player leads a troop of rangers who have been assigned the task, by the government, of carrying out various conservation and industrialisation projects.The most successful player wins the game. 2 - 5 players, games last 1 to 1.5 hours [more info]
Ref: 583
Explore the new world! A tile placing game of exploration and strategy. Lovely board and card art, easy to learn, easy to play, with good replay value. [more info]
Ref: 5879
6-8 players - It's Easter Sunday 15 April 1900 and Paris is the centre of world attention as millions of visitors arrive for the opening weekend of the International Exposition. Amongst them is an elite but diverse group of individuals staying at the Hotel Paradiso. As they gather for dinner, however, the peace of the hotel is rocked by an explosion... [more info]
Ref: 967
A deceptively simple two player board game from Kosmos Games. In our top 10 games Author: Guennter Cornett, Players: 2 aged 10 and up, Length: 30 minutes ISBN: 1-892081-17-2 [more info]
Ref: 980
2 player boxed game. Great game, with good replay value. [more info]